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Snake with Turrets

In this twist on the classic snake game, players navigate the snake to collect apples while avoiding projectiles from newly spawned turrets. Each apple has 10 HP, and a turret shoots at the last apple every second. Projectiles are destroyed upon hitting an apple, the snake, or the walls. When a projectile hits an apple, it loses 1 HP. Apples are destroyed at 0 HP, similarly to being eaten by the snake.

Prompt

Classic snake where you take apples and get longer. After taking an apple a turret is spawned that shoots a projectile at the last apple once a second. A projectile is destroyed when hitting an apple, the snake or the walls. Furthermore, when a projectile hits an apple it should deduct 1 hp from it. Apples start at 10 hp and gets destroyed when at 0 hp, just as if the snake eats it.